What a great semester! It's great to take a minute to reflect! What was the most important thing you learned this semester about game/simulation design? I think the biggest lesson of the semester was how to work on a design team and collaborate with others. It was also great to have a chance to work through all aspects of game design from start to finish. What are you most proud of from this semester? I am extremely proud that my team was able to create a game with a functioning prototype. I am also proud of how the game turned out. What if anything will be most helpful for you moving forward (either with games for learning or moving away from it)? When the game was presented, it would have been great to hear feedback from the team it was presented to. That way I could take that feedback and try to use that in the future.