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Showing posts from February, 2024

Researching Our Player Persona

   Part 1: Reflecting on myself and others:  I took some time to think about what is important to me when I play a game (educational or entertainment) and the things that I dislike: -I want educational games to still be fun. -I like a good narrative but this is not super important to me. -The rules/directions should be easy to understand (should be able to play without taking too much time to learn). -Feedback should be given- I like when I can see how previous attempts compare. -I like when I can explore a game environment and find new things (this might be cool for a geography themed game because exploration goes hand in hand with geography).  Reflecting on others:  Gathering information on our audience was somewhat easy for me as I was lucky enough to have a first-hand source, family members who are freshmen in college! Not only that, but they are college students specifically interested in gaming, who then volunteered to send the survey out to their friend g...

Class Client Game Research

PART 1: World Geography Games  Found on https://world-geography-games.com/   I found that these games are good for learning more about country/continent/flag identification but not necessarily garnering interest in the subject as a potential major.  Intended audience- This site claims that their games are for people of all ages. I think that is accurate but I do not believe high school/college students would be interested in these types of games.  After realizing that I was not having luck by searching for geography games, I was browsing Epic and I noticed that there are some word building type games that could be somewhat relevant.  Island Idle RPG https://store.epicgames.com/en-US/p/island-idle-rpg-350c2e    Found on Epic  Island Idle is very similar to the My Island game I mentioned above. While this game is also a casual game that revolves around world building, it is also listed as a simulation. In addition to managing resources to build, yo...