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Reflecting on my progress

I am extremely grateful to have had this game design experience. I feel that it has not only given me more insight into what it takes to be a game designer, but it also helped to instill good design practices. 

I have much more confidence in my ability to design games that specifically cater to a larger purpose . However, I still find myself struggling to come up with impactful learning objectives, especially when using higher order verbs. 
I also find it hard to include all of the many elements required to facilitate learning and often found it frustrating when I had to make a change to the game play or narrative in order to make sure I accomodated the learning. 

I think the most valuable skill I have learned is going from idea, to rough draft, to a working prototype. 

I did earn multiple badges throughout the course such as trainee, analyzer, deviser, prototyper, designer, and soon creator and enthusiast! 

I do plan on working in the game industry and I really do believe this course has set me up with valuable skills such as using different softwares, game design documentation, and presentation. 

I do not believe my definition of serious games (any game that serves a purpose) has changed since going through this course. However, I now believe that almost any genre of game can be adapted to be a serious game as long as the user is learning or gaining skills. 

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